PDA

View Full Version : [Guide] Usage of Tazers - Rush Taze Rule



Keven Ruthless
1st May 2015, 10:15 AM
Rush Taze Rule



General Information


Most faction members have access to a tazer which enables them to paralyze the player temporarily, therefore this weapon can be abused and used incorrectly. This thread is guidance to provide general information about how to handle the situation correctly.


Rush Taze [RT] - Tazing a player while he/she is aiming or shooting at you..

Once someone rush tazes you, you can make a complaint on the forum [ Player Complaint ] and he will be punished. Try to get evidence of it, because it is difficult to decide on the basis of a picture if one is guilty of rush taze or not. Therefore, try to record the situation.



Rules and General Notes

- If a player receives a weapon in any way while he is at hospital, you are allowed to rush taze him.
- When any person is aiming a weapon or shoots someone, you may taze him from behind.
- You are allowed to rush taze player when he pulls out a gun and shoots at you to prevent being tazed, you can electrify him only the thirdtime he repeats it, the second time he pulls out a gun and shoots you, he will have to surrender; die or be arrested or kill the lawman.
- You are not allowed to taze someone in the water, however the officer can role play catch him, and the suspect will have to comply to the role play else he will be prisoned for "Avoiding Role Play"..
-** If a player is rush tazed by accident and both sides agree OOCly that it was rush taze, then the suspect should get 3 seconds in advantage to continue the chase.
* When the suspect is getting released to keep the chase, everyone at the scene must give him 3 seconds advantage and then start chasing him again.
* You may chase/shoot at the suspect immediately if the suspect was trying to attack you in any way in the three seconds of advantage.



Taze while shooting & Running
If you run from the cop, shoot, then run, shoot, then run, then the cop can rush taze you.


If you have a comment or correction or suggestion, you can post it here.






Credits goes to:
Paul Dice (http://www.gta-sarp.com/forums/member.php?6641-Dice)