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erei
23rd May 2017, 07:38 AM
The following presents summary of the survey that may be found here (http://www.gta-sarp.com/forums/showthread.php?255433-Script-Related-Improvements). Surprisingly the results fit nicely into three categories. These results are mainly from popularity, some where disregard (i.e removing HA). Bugs have been left out of it for now. There were enough results for a normalized result (i.e n >= 30).

Families

* are currently weak at the moment with the least attention.
* factions have too much power over families.
* families lack objectives.
* there should be more drugs with better abilities, it shouldn't only be Cartel distributing them.
* points or turfs should be implemented.


Fire & Medic Department

* is also weak with little attention.
* someone has suggested medical assessments before someone may join a faction.
* /userrk is not satisfactory.


Jobs/Skills


* Lack of choice, majority has bugs or is underdeveloped.
* /find provokes MG.
* /colorcar should somewhat be restricted to prevent trollers.
* potentially burglary skill for robbing business & houses and increase activity.



Please vote on the poll weather or not you agree with these outcomes. If you have anything to add further you may post on this thread. If you still would like to fill out a survey you may do so here (https://www.surveymonkey.com/r/W6LVV92). If the poll shows a positive result these things will become the highest priority aside from bugs.