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$kylar
27th April 2020, 03:35 PM
http://i.imgur.com/Y8tj7hK.png
Version 4.0.0
04/27/2020



Summary
A ton of patches and changes to call it a minor update.




erei
Added
Stack trace logs via function.
Wrapper class for core.
2nd bank.

Fixed
Weapon duplication bug. (2)
Anti-cheat.
Global player text bug.
Totalled system.
Infinite loop.
Syntax error

Changed
CO -> COex using call by reference.
CJ-run.
SQL structure.
Database handle.
Bank map.





Gold
Added
RCON Whitelist member.
Job related vehicles.
/droptrash to prevent max capacity in garbage trucks.
Armor after spawning from hospital.

Fixed
RRK object duplication. (1)
Badge number limit.
Garbage job spam.

Changed
/checkplate is now moved to MDC.
SAPD + Government ranks.
/getjob > detective location.
/payticket location.
SAPD prison location update.
MW release position update.
Maximum businesses.

Removed

Redundant vehicles.
/signcheck useless messages.





$kylar

Added
SAPD members who are in the front seat (driver, front passenger) of a vehicle can use /siren.
MDC -> Run a check shows the suspect's licenses.
More information about /plantweed when a player plants weed.
/fill textlabels at every gas station.
Weapon restriction for arms dealer 5. (Pending F.O.T.W)
Rubber bullet reload animation.
Radio in SAPD locker.
Textlabels for SAPD

Changed
Rubber bullets are now available for SAPD R1+
Family owner of a family can /adjust rank anyone irrespective of the target's rank.
Family leader will be shown to admins even if the leader is hidden.
/makeadmin & /omakeadmin needs admin name instead of admin level.
/uninvte removes target's tazer.
SD-Tazer throws a /ame message instead of a /me message.
SAPD off duty no longer gives a deagle to the player.
/registerprisoner time limit.
Faction members cannot /su their own members.
Businesses are now saved after anything is altered from it. i.e. Till, Name, Position etc.

Fixed
Drug dealer job information or location not showing in /jobhelp
Weapon duplication bug. (1)
/kill'ing while in point capture accessed an invalid id.
/rlow used to work despite not having a radio.
RRK object duplication. (2)
Family not getting experience points even if there are 5+ members online.
Only getting bonus materials (100) from mat-run when the point is held by the runner's family.
Inline not working.
Fast pizza delivery bug.
Trial helpers using /newb used to show and empty message.
/createdynamicvehicle not saving color of the vehicle.
/stats not showing line 10 entirely.
/setbadgenumber invalid number fix.
/buygear > special not showing the entire list.
Limited ammo bug.
Players able to hold any weapon in drive-by.
/userrk not usable even when the player is within range.
/give weapon bugging out stating that player is in animation even when they are not.
Item duplication exploit. (confidential)




[TR]

$kylar
2nd May 2020, 06:18 AM
http://i.imgur.com/Y8tj7hK.png
Version 4.0.1
05/2/2020



Summary
House and furniture patch. Along with some minor changes and addition.





$kylar

Added
Better logging for helper commands.
Dynamic group system. (Groups can be created, edited, deleted in game)
Family of the week. (For more info click here (https://gta-sarp.com/forums/showthread.php?305539-Family-of-the-week-FOTW))

Changed
Color for SAPD's backup beacon.
Auto /gps when a member of SAPD enters a SAPD vehicle.
Loading houses function. Now every house in the database will load properly.
/getpos shows the virtual world and interior of the player.

Fixed
Furniture spawning in different houses.
Furniture array index out of bound.

$kylar
4th May 2020, 10:14 AM
http://i.imgur.com/Y8tj7hK.png
Version 4.0.2
05/04/2020



Summary
Faction radio hotfix and a couple of syntax fixes.





$kylar

Changed
M4 can now be bought by R0 - R4 via /govlocker
Double EXP on weekends is now enabled and can be manually accessed by admin via /togdoubleexp
Farmer job is disabled until further notice.
AK47 can be crafted as arms dealer level 4. M4 can be crafted with arms dealer level 5.

Fixed
/find'ing a player who isn't online accessed an invalid index.
/lock(ing) a vehicle with spare key does not show a prompt.
/approvename used to work if player requests namechange but removes their money before admin approves it
Faction radios resetting upon relog.