The Introduction
This is a short introduction to the new drug system. It's supposed to get straight to the point, and show basic usage of the system. There's obviously a complex side of the system, but this will show what majority of the users will be using in terms of roleplay, and advantages.
Commands
/usedrug (cannabis/cocaine/meth) - This uses the specified drug
/drugs - This shows you a full list of your current drugs, and how many grams you hold
/dropdrug (drug) (amount) (object) - This allows you to drop drugs on the floor with objects
/checkdrugs - Checks any near dropped drug packages/objects
/takedrug - Takes any near by drug packages and adds it to your inventory
Effects
Each drug has a unique effect. The current drug list is not the final drug list, and there will be more drugs in the near future however currently we have:
- Cannabis - Gives you +10 health points (if above 85 HP it'll set your HP to 100)
- Cocaine - Gives you +10 armor points
- Meth - Gives you +10 health points, and +10 armor points
- Mushrooms - ???
- Naltrexone - ???
- More to be announced...
Visual effects are as followed: